A downloadable game for Windows

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About the Game:

Maneuver a marble through obstacles to the end of the level in this PS1 styled, Marble Maze type game.


Yaw Rotation/Y Rotation
Q and E
LT L2 and RT R2
Pitch and Roll RotationW A S DLeft Analog Stick
Camera switchC KeySelect Button
Camera ZoomArrow Key Up and DownRight Analog Stick Forward and Back
PauseEscapeStart Button


And to all the others that helped me staying Motivated during the development process.

Why I made this game:

There where several reasons why I made a game like this. The first reason was, that I wanted to try out a more physics based game.


I had several inspirations for making this game, one of them was those Marble Maze games I played as a child.
The other one was a game called Tama: Adventurous Ball in Giddy Labyrinth that came out as a start title for the PS1 and the Sega Saturn.

Updated 1 day ago
Release date Oct 29, 2021
Rated 4.0 out of 5 stars
Made withGIMP, Unity, Blender
Tags3D, hpsxrp, Low-poly, maze, n64, PSX (PlayStation), Unity
Average sessionAbout a half-hour
InputsKeyboard, Xbox controller, Playstation controller


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Click download now to get access to the following files:

The-Fantaballous-Tilt_1.1.zip 36 MB

Development log


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balls!!! i love balls!!!!!!!!


Absolutely never thought I'd see a Tama tribute game, v cool

Thx haha. Yeah Tama is great.


I think it’s a really forgettable and clunky launch game, which is why I’m surprised someone made a tribute. Yours is much better ^^;

Thank you so much, I must say, Fantaballous Tilt is IMO not as good as Tama, it doesn't have enemies, no ramps less levels. Perhaps it's just me thinking it's not as good as Tama.

It was an interesting journey developing it, especially because it's physics based and not like the other games I've been working on.
I'm glad you liked it and I hope you will enjoy the next games I'll make.




Nice game and balls! c: I liked the snow levels the most because of the music and the aesthetic, and also some of the levels were more challenging.

Instead of hiding the walls completely when the ball is behind them, is it possible to just make them translucid?


Thx for the feeback, I had it in mind doing it differently, but there where many limitations like my skills, the scope and also the render pipeline limitations.


No worries, that's fair! The game works fine as it is.


Reminds me of the wooden labyrinth I used to play with at my grandparents house! Good level design and some interesting mechanics! I wasn't expecting to get stuck in the snow and the tornado messed me up.


Great game with great balls. The black holes were kinda creepy. Now I must want to compete against the clock. =)

Thx, fyi a friend of mine wants to add the game to speedrun.com soon.