amazing game, thank you for open sourcing it. I hope all is well
A downloadable game for Windows and Linux
You wake up on a large patch of grass, the fog is thick and all you can see is a nearby windmill. Something compels you...
This is my first finished game and I'm really proud of it. I hope you enjoy it.
The game is also Open Source
WASD = Walking
Shift = Sprinting
E = Interact
Esc = Pause
|Tags||3D, Low-poly, PSX (PlayStation), Survival Horror|
|Code license||MIT License|
|Asset license||Creative Commons Attribution_NonCommercial v4.0 International|
|Average session||A few minutes|
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Thank you a lot.
Maybe you like my other Projects like Fantaballous Tilt or Buggotchi.
Also, all my released games are Open Source, so feel free to look into it. (The code is a mess tho)
I'm just being honest, thank you for taking the time to make these games, and even be kind enough to open source them. even if the code is a "mess", it's still amazing and useful for new devs like me, it allows us to learn, and get a better idea of how to make our games. and plus, the atmosphere is pretty amazing. but I'm glad godot, and itch.io has you, as you're an amazing dev, and you've given a lot back, and helped newer devs for sure. I can't wait to see what else you'll make, and thank you again for open sourcing your games. I hope all is well, and please let me know whenever you work on a new game, I'd love to check it out, have a nice day
Hey, wow, those kind words made me speechless. (Even gave me a happy tear)
Thank you so much.
I'm soonish releasing a new little Game (that I'll make Open Source again haha) that was made for the HPS1 Sports collab (my game is the one with the Frog in the Canoe and the N64 Art Direction, not sure when it can be released but yeah.
I'll be posting Updates on social media. MY Website with all the Links to my Social Media.
Feel free to follow me there, I post updates mostly every saturday to my games.
And again thank you so much.
I'm sorry for the late response, and I'm glad they gave you a happy tear, as I was just expressing what I was thinking, thank you for taking the time to listen. and thank you for letting me know about the new game, I'm looking forward to seeing it when it releases. I'm happy to see you're still open sourcing games, but make sure to not feel forced to do such. kindness shouldn't be forced, you know? I think you're a nice dev, who cares a lot, I'd just hate it if making games ever felt stressful in any form. of course, I know those words may not mean much, but they still come from the heart. but thank you for open sourcing your games again, and even taking the time to respond. and being being kind, I'm happy to see such a nice dev, and I truly hope you'll be okay in life. have a nice day, and feel free to let me know if you need anything. and a little side note, no need for the thank you, I was just expressing my thoughts, and gratitude. have a nice day again, and thank you again.
The game is impossible. When 3 windmills are activated, you can't outrun the enemy. Then eventually the enemy catches you.
Absolutely swag, best game ive ever played
The only issue I had was that I didn't know how many windmills I had to start (I saw the top right of the screen while editing, so that's my bad) and I suggest maybe flashing what the goal is at the start of the game and then letting the player control the character.
Another thing that I wished there was, was maybe having a sound cue or something like that too direct the player towards the windmills if they took too long or if there was only one left or something like that. I couldn't find the fifth windmill, and I was roaming about the map for a while. This is my fault for not going through the area finely, but would have been nice to maybe have an idea of where to go.
One last thing I would suggest is maybe adding more scenery around the area. I think that it was a very clean looking game, but adding some trees or maybe shrubs or things like that would enhance the way it both feels and looks and make it that much more immersive.
Other than that, I think it was a great game overall! I think that the 'Windkill' is a great monster and can have lore similar to that or Sirenhead. Maybe it killed people who worked at windmills or something or the other. The monster itself has a lot of potential and you could use it in other games and vreate your own version of a Sirenhead type monster. It looks and reminded my of some SCPs and thought it was very, very cooL! Would love to see some lore for this guy if you continue to use him.
Other than that, great looking game which isn't too hard to beat and super fun to run around and finish the tasks! Great game, and good luck on updates and future projects!
I'm very thankful for your kind words and the very good critique. I'll take that to heart.
Also I'm kinda not working on the game anymore. Bc it is my first game I messed many things up and the game literally doesn't run on laptops with no GPU. But what I thought of is remaking the game in 1 Year after the release, with all the new expertise.
Also yes the Monster called Cindy (not refering to an real person) was inspired by Sirenhead and Slender.
Also very cool video u just got an sub hehe
I'm currently working on a new game going to an other direction, won't tell what it will be yet, but if ya wanna see some updates or small devlogs follow me on twitter: https://twitter.com/TerraDev64
Thanks a lot again. ❤ U made my day.
cool game, sometimes the game softlocked when I was caught but overall nice atmosphere! Gameplay was kinda hard but still enjoyable. (I've also found your little secret) :)
Thx a lot. Yeah that bug... I thought that I had fixed it oof.
Hehe congrats for finding the secret :)
Very fun game (and hard too!), can’t wait for your next game! :)
your game is broken,
it crash when I open it and make my computer crash
me is not happy >=(
I'm very sorry for the crashes, this bug is known and I'm currently searching for the cause of the bug. And will instantly update it when I fixed it.
Can you please tell me your Hardware OS and system you try to start this?